Mastery

These are the 3 in-game classes that a player can select based on his/her play style.

Skirmish (Warrior)
Skirmish This mastery is based on the use of strong physical abilities to kill enemies while wearing heavy armours.


 * Bonuses:
 * +20% To Armor
 * +20% To Magic Res
 * +10% To Health
 * +10% to Health Regen

Sorcery (Mage)
Sorcery This mastery allows the use of Magic. Those who choose it can cast powerful spells to destroy enemies or to protect themselves.


 * Bonuses:
 * +5% To Magical Damage
 * +30 To Mana
 * +10% To Mana Regen

Archery (Hunter)
Archery This mastery is based on the use of long range attacks, high attack speed, and fast movements to overwhelm your enemies.


 * Bonuses:
 * +10% To Physical Damage
 * +5 To Attack Speed
 * +10 To Speed
 * +5 To Dodge

Sanctity (Cleric)
Sanctity This mastery allows you to use sacred powers to protect your allies and burn your enemies.


 * Bonuses:
 * +10% To Armor
 * +10% To Magic Resist
 * +20% To Health
 * +10% To Mana

Necromancy (Necromancer)
Necromancy This mastery dominates the power of death to summon demonic creatures and cast blood spells.


 * Bonuses:
 * +5% To Magical Damage
 * +15% To Health
 * +10% To Mana

Druidism (Druid)
Druidism This mastery gives you the power of the elder spirits of nature to destroy your opponents.


 * Bonuses:
 * +15% To Armor
 * +15% To Magic Resist
 * +25% To Health